UK-based computing company Hadean successfully raised $30 million in its Series A funding round which saw participation from Epic Games and Tencent. Hadean will use the funds to develop its metaverse-scaling infrastructure and software.
Craig Beddis, co-founder and CEO of Hadean, pointed out that today’s virtual worlds are a limited experience, small scale, siloed, and insecure. He believes that true success and mass adoption of the metaverse relies on the ease by which creators will be able to build their own experiences at scale, leveraging open and robust metaverse-as-a-service technologies. Beddis said thousands of users can enter into an immersive virtual space, via Hadean’s technologies, at the same time and experience the same world with minimal latency. CCP Games recently showed a demo that allowed 14,000 players to use Unreal Engine to participate in a single online world at once.
Marc Petit, vice president of Epic’s Unreal Engine ecosystem, believes Hadean’s computing power will provide the infrastructure that’s needed as the company works to create an Engine by enabling massive amounts of associated users and releasing new tools for creators and developers.
Through the latest round of funding, Hadean will be able to maintain the best infrastructure needed to support its future and the developers who will build it. The Web3 company has inked multi-year deals in entertainment and gaming for metaverse components with companies, including Pixelynx, GamesCoin, Sony, and Minecraft. Hadeans is striving to bridge the physical and digital worlds to help users make better decisions and improve the quality of life in the physical world.