A bunch of blockchain firms and gaming companies penned an open letter to the creator of Steam gaming platform, Valve to lift its ban on games with NFTs (Non-Fungible Tokens).
Around a week ago, the Steam team told SpacePirate Games that it wouldn’t permit NFT games on its digital distribution service platform due to concerns associated with NFTs’ actual world value.
Introduced in the market in 2003 as a standalone client, Steam is a major digital distribution platform for computer games with several millions of concurrent users.
The Blockchain Game Alliance, Enjin, and Fight for the Future, along with a few more blockchain gaming firms, are blasting Valve to remove its prohibition order on Web3 technologies, including NFTs.
These companies stated that Web3-based technologies and blockchain-based games like NFTs and Decentralized Autonomous Organizations (DAOs) are important. This is because they can positively improve the experience of players and bring in new growth opportunities for creators and players. Such games and technologies have the ability to make the games more user-oriented, democratic, and decentralized. Cutting off this growing sector at such a crucial development phase means ignoring the significant progress that has been achieved this year.
On October 14, Steam had updated its process of onboarding partners stipulating that blockchain-based applications allowing exchange of NFTs or cryptocurrencies would not be accepted.
This is not the first time that Valve has targeted blockchain and crypto on Steam. Earlier, in the year 2018 too, the firm had taken away a game that supposedly hijacked the computers of players to mine crypto.